ETH Zurich - D-INFK - ICOS - CGL - Research - Physically-Based Anim - Fast SM-Deform

Fast Adaptive Shape Matching Deformations


Denis Steinemann, Miguel A. Otaduy, Markus Gross

Abstract Abstract | Publications

We present a new shape-matching deformation model that allows for efficient handling of topological changes and dynamic adaptive selection of levels of detail. Similar to the recently presented Fast Lattice Shape Matching (FLSM), we compute the position of simulation nodes by convolution of rigid shape matching operators on many overlapping regions, but we rely instead on octree-based hierarchical sampling and an interval-based region definition. Our approach enjoys the efficiency and robustness of shape-matching deformation models, and the same algorithmic simplicity and linear cost as FLSM, but it eliminates its dense sampling requirements. Our method can handle adaptive spatial discretizations, allowing the simulation of more degrees of freedom in arbitrary regions of interest at little additional cost. The method is also versatile, as it can simulate elastic and plastic deformation, it can handle cuts interactively, and it reuses the underlying data structures for efficient handling of (self-)collisions. All this makes it especially useful for interactive applications such as videogames.

A hanging liver model is interactively cut, while shape matching regions are efficiently recomputed, and self-collisions are also interactively handled. The simulation takes between 3.7 and 15ms per frame. Adaptive sampling allows the efficient simulation of small features.

Our approach allows real-time simulation of complex scenes. A coarse sampling is employed when the flowers are moved by the wind, while they can be adaptively and dynamically resampled to add degrees of freedom to move thin features such as the leaves of the flower interactively.

Varying material stiffness can be simulated, as the soft pinky and the hard thumb demonstrate. Our deformation model also allows for plastic deformation.


Publications Abstract | Publications
  • D. Steinemann, M. Otaduy, M. Gross, Fast Adaptive Shape Matching Deformations, Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (Dublin, Ireland, July 7-9, 2008), pp. 87-94
    [Abstract] [PDF] [Video]

© CGL, ETH Zurich wwwgraphoinf.ethz.ch