|
Richard Keiser, Martin Wicke, Mark Pauly, Markus Gross
The objective of this project is to investigate mathematical models
for point-based surface representations which are useful for 3D geometry
processing and interactive modeling. Our processing and modeling tools
work directly on the acquired point cloud, avoiding the reconstruction
of the surface. We developed a set of algorithms for interactive shape
and appearance modeling which are available as OpenSource
(see Pointshop3D) including
painting, texturing, sculpting, filtering etc. Spectral decomposition
of the model supports effective filtering, resampling, power spectrum
analysis and local error control. Multi-scale methods are used for
robustly extracting features from an object. We researched different
surface simplification techniques such as clustering, iterative point-pair
contraction, and particle simulation. Exploiting the advantages of both implicit
and explicit representations, combined with a novel re-sampling algorithm,
allows interactive boolean operations for CSG and free form deformations.
Using a multi-scale surface representation, sophisticated editing
functionality at different approximation levels is provided. Finally,
an interactive 3D painting system allows intuitive appearance editing
of a point-sampled model using a haptics device.
- M. Wicke, S. Olibet, M. Gross, Conversion of Point-Sampled Models to Textured Meshes, Proceedings of the Symposium on Point-Based Graphics 2005, pp. 119-124 (Stony Brook, USA, June 21-22)
[Abstract]
[PDF]
- M. Wicke, M. Teschner, M. Gross, CSG Tree Rendering for Point-Sampled Objects, Proceedings of Pacific Graphics 2004, p.160-168 (Pacific Graphics 2004, October 6-8, Seoul, Korea, 2004)
[Abstract]
[PDF] [Video]
- B. Adams, M. Wicke, P. Dutré, M. Gross, M. Pauly, M. Teschner, Interactive 3D Painting on Point-Sampled Objects, Proceedings of the Eurographics Symposium on Point-Based Graphics 2004, pp. 57-66 (Eurographics Symposium on Point-Based Graphics 2004, Zurich, Switzerland, June 2-4, 2004)
[Abstract]
[PDF] [Video]
- M. Pauly, R. Keiser, M. Gross, Multi-scale Feature Extraction on Point-Sampled Surfaces, Proceedings of the Eurographics 2003, Computer Graphics Forum, Volume 22, Number 3, Conference Issue, pp. 281-289 (Eurographics 2003, Granada, Spain, September 1-6, 2003)
[Abstract]
[PDF] [Video] [Video] [Video] [Video]
- M. Pauly, R. Keiser, L. Kobbelt, M. Gross, Shape Modeling with Point-sampled Geometry, Proceedings of ACM SIGGRAPH 2003 (San Diego, USA, July 27-31, 2003), pp. 641-650
[Abstract]
[PDF] [Video] [Video] [Video] [Video] [Video] [Video] [Video] [Video]
- M. Zwicker, M. Pauly, O. Knoll, M. Gross, Pointshop 3D: An interactive system for point-based surface editing, Proceedings of ACM SIGGRAPH 2002 (San Antonio, TX, USA, July 20-27, 2002), pp. 322-329
[Abstract]
[PDF]
- M. Pauly, M. H. Gross, Spectral Processing of Point-Sampled Geometry, Proceedings of ACM SIGGRAPH 2001 (Los Angeles, USA, August 12-17, 2001), pp. 379-386
[Abstract]
[PDF]
- H. Pfister, M. Zwicker, J. van Baar, M. H. Gross, Surfels: Surface Elements as Rendering Primitives, Proceedings of ACM SIGGRAPH 2000 (New Orleans, Lousiana, USA, July 23-28, 2000), pp. 335-342
[Abstract]
[PDF]
|