Level of Detail and Culling
News
01-07-2006 |
Project finished. |
12-04-2006 |
Site goes online. |
Overview
This is the home of the Level of Detail and Culling project for the
Advanced Image Synthesis course by David Steiger and Daniel Kistler.
You can download the executable as well as the source files of the project.
There's also an online documentation that you can reach through the link
section.
To get started, you may also want to read this readme
first.
For further explanations on how things work, visit this illustrated
explanation page.
You can probably get the most information by referring to the
online documentation.
Goals:
- Implement a level of detail algorithm.
- Implement a culling algorithm (focus on viewing frustum culling).
- Create short demo which takes advantage of these techniques.
Full project proposal (PDF): Project Proposal
Links
Readme
Download the demo (OpenGL32.dll, Glu32.dll, Glut32.dll NOT included)
Download the source code
Online documentation
In-Depth explanation
Project Proposal
Contact
dasteige at student dot ethz dot ch
kistlerd at student dot ethz dot ch
last updated: 03-07-2006