

I have taken a Research Scientist position at Disney Research Zürich.
Our paper on human body capture with crossmodal neural networks has been accepted (spotlight) to CVPR 2017.
Our paper on stochastic point processes has been accepted to Eurographics 2017.
Our paper on cloth capture from images with convolutional neural networks has been accepted to Eurographics 2017.
Our paper on human body shape estimation with convolutional neural networks has been accepted to 3DV 2016.
Our paper on human body shape estimation from videos has been accepted to ECCV 2016.
I will present my paper on integrating functions with stochastic point processes in SIGGRAPH 2016.
Refined slides of my talk on point processes in Lyon are available.
Material for our Siggraph 2015 paper on image downscaling is available.
Our paper on interactive structure synthesis is accepted to SGP 2015.
My paper on structuring unstructured geometric data will appear in IEEE CG & A, the next 2015 issue.
Our paper on image downscaling is accepted to Siggraph 2015. Our paper on interactive facial wrinkle modeling is accepted to Eurographics 2015. My PhD thesis is honoured with the Eurographics Annual Award for Best PhD Thesis.
Our paper on interactive spatiotemporal manifold reconstruction has been accepted to Eurographics 2014.
I am
interested in digital processing of geometry and images, and developing
intuitive interfaces for authoring them in computers. My field of
research is usually called computer graphics/vision or visual
computing. I draw algorithms, techniques, mathematics, and inspiration
from many other fields such as statistics, applied mathematics, and
machine learning. I can roughly group my research into subfields as below:

Geometry Processing
Representing, acquiring, synthesizing, editing,
augmenting, and utilizing 3D geometry are fundamental tasks in visual
computing. I have been working on developing techniques to handle these
challenges.


Image & Video Processing
Images and videos constitute the most abundant
form of visual data. I am working on fundamental algorithms to
understand, analyze, modify, and utilize them. 

Stochastic Point Distributions
Many
structures such as patterns formed in turbulent fluids, pores in a
Swiss cheese, or locations of people in a crowd can be seen as
stochastic point distributions. I am working on modeling, analyzing,
and synthesizing such distributions. 

Animation
Generating moving characters involves deforming their bodies and faces.
This requires easytouse tools and efficient methods for deforming and
interpolating geometry in time. I have been developing such tools for
character animation.


Sketchbased Interfaces
Sketching
with paper and pencil is still the most intuitive way of creating
visual content. I am interested in methods to develop such simple and
intuitive interfaces for computers. 

Rendering
Most
of the time, the end result of algorithms in graphics (e.g. movies) are
rendered, i.e. converted to colors displayable on screens. I am working
on ways to simulate complex materiallight interaction effects
efficiently. 

Human Shape from Silhouettes using Generative HKS Descriptors and
CrossModal Neural Networks
H. Jain, E. Dibra, A. C. Öztireli, M. Gross Proceedings of CVPR 2017 (spotlight) pdf
 video
 project
page  bibtex  supplementary


General Point Sampling with Adaptive Density and Correlations
R. Roveri, A. C. Öztireli, M. Gross Computer Graphics Forum (Proceedings of Eurographics 2017) pdf
 video
 project
page  bibtex  supplementary


DeepGarment : 3D Garment Shape Estimation from a Single Image
R. Danecek*, E. Dibra*, A. C. Öztireli, R. Ziegler, M. Gross Computer Graphics Forum (Proceedings of Eurographics 2017) pdf
 video
 project
page  bibtex  supplementary

 HSNets : Estimating Human Body Shape from Silhouettes with Convolutional Neural Networks
E. Dibra, H. Jain, A. C. Öztireli, R. Ziegler, M. Gross Proceedings of 3DV 2016 pdf
 video
 project
page  bibtex  supplementary


Shape from Selfies : Human Body Shape Estimation using CCA Regression Forests
E. Dibra, A. C. Öztireli, R. Ziegler, M. Gross Proceedings of ECCV 2016 pdf
 video
 project
page  bibtex  supplementary


Integration with Stochastic Point Processes
A. C. Öztireli ACM Transactions on Graphics (Presented at SIGGRAPH 2016) pdf
 video
 project
page  bibtex  supplementary


Geometry Representations with Unsupervised Feature Learning
Y. J. Yoon, A. Lelidis ; A. C. Öztireli, J. M. Hwang, M. Gross, S. M. Choi Proceedings of BigComp 2016 pdf
 bibtex


Example Based Repetitive Structure Synthesis
R. Roveri, A. C. Öztireli, S. Martin, B. Solenthaler, M. Gross Computer Graphics Forum (Proceedings of SGP 2015) pdf
 video
 project
page  bibtex 

Making Sense of Geometric Data
A. C. Öztireli IEEE Computer Graphics and Applications (Dissertation Impact 2015)
pdf  bibtex


Perceptually Based Downscaling of Images
A. C. Öztireli, M. Gross ACM Transactions on Graphics (Proceedings of SIGGRAPH 2015)
pdf
 video
 project
page  bibtex  code


Interactive Generation of Realistic Facial Wrinkles from Sketchy Drawings
H. J. Kim, A. C. Öztireli, I. Shin, M. Gross, S. M. Choi
Computer Graphics Forum (Proceedings of Eurographics 2015)
pdf
 video
 project
page  bibtex


Extraction and Transfer of Facial Expression Wrinkles for Facial Performance Enhancement
I. Shin, A. C. Öztireli, H. J. Kim, T. Beeler, M. Gross, S. M. Choi Proceedings of Pacific Graphics 2014 (short papers)
pdf
 video
 project
page  bibtex


SpatioTemporal Geometry Fusion for Multiple Hybrid Cameras using
Moving Least Squares Surfaces
C. Kuster, JC. Bazin, A. C. Öztireli, T. Deng,
T. Martin, T. Popa, M. Gross
Computer Graphics Forum (Proceedings of Eurographics 2014)
pdf
 video
 project
page  bibtex

 Differential
Blending for Sketchbased Expressive Posing
A. C. Öztireli, I. Baran,
T. Popa, B. Dalstein, R. W. Sumner, M. Gross
Proceedings of SCA 2013
pdf
 video
 project
page  bibtex

 Analysis and Synthesis of Point Distributions based on Pair Correlation
A. C. Öztireli, M. Gross ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2012)
pdf
 video
 project
page  bibtex

 Adaptive Surface Splatting for Facial Rendering
H. Kim, A. C. Öztireli, M. Gross, S. Choi Computer Animation and Virtual Worlds, 2012
pdf
 video
 project
page  bibtex


3D
Modeling with a Symemtric Sketch
A. C. Öztireli, U. Uyumaz, T.
Popa, A. Sheffer, M. Gross
Proceedings of CAe/SBIM/NPAR 2011
pdf
 video
 project
page
 bibtex


Spectral
Sampling of Manifolds
A. C. Öztireli, M. Alexa, M.
Gross
ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2010)
pdf
 video
 project
page
 bibtex  code


Feature
Preserving Point Set Surfaces based on NonLinear Kernel Regression
A. C. Öztireli, C. Guennebaud,
M. Gross
Computer Graphics Forum (Proceedings of Eurographics 2009) Best
Student Paper Award
pdf
 video
 project
page  bibtex


A
New FeatureBased Method for Robust and Efficient RigidBody
Registration of Overlapping Point Clouds
A. C. Öztireli, C. Basdogan
The Visual Computer: International Journal of Computer Graphics, 2008
pdf
bibtex


Spectral
Sampling of Manifolds: Extended Version
A. C. Öztireli, M. Alexa, M.
Gross
Technical Report No. 683, Institute of Visual Computing, ETH Zürich,
2010
pdf
 project
page  bibtex

 High
Frequency Feature Preserving Implicit Surfaces from Point Sets using
Robust Statistics
A. C. Öztireli, M. Gross
Master Thesis, ETH Zurich (2009)
pdf
bibtex

 Please see the publications section to have the code or data for a particular paper.

My linkedin page.
Photos from the Eurographics Award Ceremony (2014)
With Prof. SooMi Choi and her students, published in a Korean magazine (2013)


