home
info
www.ethz.ch
graphics.ethz.ch
~niederbe
© CN, 2001
Last Update: 1.10.2004
|
Publications
|
2005
[Nie05b]
Christoph Niederberger
Behavior Modeling and Real-Time Simulation for Autonomous Agents using Hierachies and Level-of-Detail.
PhD thesis No. 16083, Department of Computer Science, ETH Zürich, 2005.
Available files: [abstract] [PDF] [entry on department's server]
[Nie05a]
Christoph Niederberger and Markus H. Gross:
Level-of-Detail for Cognitive Real-time Characters.
Journal of Visual Computer, Springer-Verlag GmbH, vol. 21, Number 3, pp. 188-202, 2005
Available files: [abstract] [External Link to Publisher]
2004
[Nie04]
Christoph Niederberger and Markus H. Gross:
Generic Path Planning for Real-Time Applications.
Proceedings of Computer Graphics International 2004, pp. 299-306
(CGI'04, Heraklion, Crete, Greece, June 16-19, 2004)
Available files: [abstract]
[PDF]
2003
[Nie03]
Christoph Niederberger and Markus H. Gross: Hierarchical and Heterogeneous Reactive Agents for Real-Time Applications.
Proceedings of the Eurographics 2003, Computer Graphics Forum, Conference Issue, pp. 323-331
(Eurographics 2003, Granada, Spain, September 1-6, 2003)
Available files:
[abstract]
[PDF]
2002
[Nie02]
Christoph Niederberger and Markus H. Gross: Towards a Game Agent.
Technical Report No. 377, Institute of Visual Computing, ETH Zürich,
2002.
Available files:
[abstract]
[PDF]
|
|