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© CN, 2001
Last Update: 1.10.2004


Publications


2005

[Nie05b] Christoph Niederberger Behavior Modeling and Real-Time Simulation for Autonomous Agents using Hierachies and Level-of-Detail.
PhD thesis No. 16083, Department of Computer Science, ETH Zürich, 2005.
Available files: [abstract] [PDF] [entry on department's server]

[Nie05a] Christoph Niederberger and Markus H. Gross: Level-of-Detail for Cognitive Real-time Characters.
Journal of Visual Computer, Springer-Verlag GmbH, vol. 21, Number 3, pp. 188-202, 2005
Available files: [abstract] [External Link to Publisher]

2004

[Nie04] Christoph Niederberger and Markus H. Gross: Generic Path Planning for Real-Time Applications.
Proceedings of Computer Graphics International 2004, pp. 299-306
(CGI'04, Heraklion, Crete, Greece, June 16-19, 2004)
Available files: [abstract] [PDF]

2003

[Nie03] Christoph Niederberger and Markus H. Gross: Hierarchical and Heterogeneous Reactive Agents for Real-Time Applications.
Proceedings of the Eurographics 2003, Computer Graphics Forum, Conference Issue, pp. 323-331
(Eurographics 2003, Granada, Spain, September 1-6, 2003)
Available files: [abstract] [PDF]

2002

[Nie02] Christoph Niederberger and Markus H. Gross: Towards a Game Agent. Technical Report No. 377, Institute of Visual Computing, ETH Zürich, 2002.
Available files: [abstract] [PDF]